#ifndef TEXT_H
#define TEXT_H

#include "game.h"

using namespace game;

class Text
{	
  public:
    Text();
    Text(Sprite*);
    void Present(int, float, float, float = 1.0f, int = 255);
    void Present(char*, float, float, float = 1.0f, int = 255);
    
  private:
    Sprite* pSprite;
};

#endif